![]() This mobile, free-to-play take on the Diablo series was originally seen as something that was preventing Blizzard from working on a proper Diablo 4, which led to a backlash of sorts from longtime fans. When exactly we will see this game is anyone’s guess, but we’re sure many are hoping to learn more at BlizzCon 2018.Diablo Immortal was much-maligned by a number of fans when it was first revealed all the way back at BlizzCon in 2018. In the meantime there seems to be signs that Blizzard could be working on a new Diablo game based on job hires. ![]() In any case if you have about 50 minutes to spare, you should definitely check out the video above. For example one portion of the video talks about creating effects that would make players instinctively think if this is something they should avoid, or if it is something they should go towards. This is because even if you aren’t necessarily designing games, there are some concepts in there that could apply to design in general. ![]() The video is pretty long and might not necessarily be of interest to those who aren’t in the industry, but it is also rather educational if you have the time to spare. ![]() Now the video is pretty old because like we said, it dates back to 2013, but GDC is making them available via its YouTube channel now. Now a recently surfaced video shows Blizzard giving a talk/workshop at GDC back in 2013 that revealed how the developer came about creating the visual effects for the game. ![]() Diablo 3 was Blizzard’s long-awaited sequel to Diablo 2 and it introduced brand new graphics and a style to the game. ![]()
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